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About

Aliens Among Us is Hacksaw Gaming's tongue-in-cheek take on alien invasion, abduction, and full-blown government cover-up, played out across a twilight-soaked stretch of countryside. A denial-ready G-Man squares off against a tinfoil-hatted farmer, setting a gloriously silly B-movie tone from the very first spin.

Behind the cosmic paranoia sits an expanding-wild engine chasing a max win of 15,000x your stake. Will the truth finally be revealed, or will the mother ship beam your bankroll away?

Betting Options

The stake range keeps things friendly, suiting casual abductees and bolder spinners without ever feeling restrictive. There's comfortable room to scale your bets up or down depending on how much you fancy risking against the little green men.

Mechanically, Aliens Among Us plays out on a 6x5 grid with 19 paylines, paying for six-of-a-kind combinations from the left. Royals return 3x to 10x per line, while the premium symbols climb to between 15x and 50x per line.

On the maths side, the top RTP configuration lands at 96.36%, with lower settings available to operators. Pair that with a medium/high volatility rating and you get a slot that balances steadier play against the explosive potential of its wild reels.

All of that funnels toward the headline 15,000x ceiling, achievable in any mode thanks to those Expanding Alien Reels. As with most Hacksaw top slots, standard provider comforts round it out, including adjustable bet controls, autoplay, turbo, and full mobile optimisation.

Aliens Among Us Bonus Features

The whole game revolves around its four Alien symbols and the Expanding Alien Reels they create, active in both the base game and the two bonus rounds. Each Alien is tied to a matching coloured reel and only lands on the middle four reels, substituting for every paying symbol.

The colour determines the firepower, with multiplier values climbing the further right they sit on the grid:

  • Blue Alien - Tied to reel 2, carrying multipliers of 2x, 3x or 4x
  • Red Alien - Tied to reel 3, stepping up to 5x, 6x, 7x, 8x or 9x
  • Yellow Alien - Tied to reel 4, jumping to 10x, 15x, 20x or 25x
  • Green Alien - Tied to reel 5, the friendliest of the bunch with values of 30x, 40x, 50x, 75x, 100 or a massive 200x.

When an Alien joins a win, it multiplies the payout by its value and multiple Aliens in the same win add their multipliers together before applying. Land one on its connected reel as part of a win and it expands into a fully stacked Alien Reel, with several stacked reels combining their values for some seriously chunky math.

From there, Scatters open two escalating bonus rounds. The first, Beam Me Up, is triggered by landing 3 Scatters and awards 10 free spins. It keeps every base-game mechanic intact but cranks up the frequency of Alien symbols, so those reel-expanding multipliers fire far more often than in normal play. 

Landing 2 or 3 more Scatters mid-round tops you up with a handy +2 or +4 extra spins, helping stretch the action out.

The higher tier, Farmageddon, demands 4 Scatters to trigger and also serves up 10 free spins. It inherits everything from Beam Me Up, then adds its signature twist: whenever an Alien lands on its own connected reel, that colour becomes activated for the rest of the round. 

Once activated, that Alien expands into a full Alien Reel no matter which of the four central reels it lands on, as long as it forms part of a win. This dramatically widens the path to stacking multiple chunky multipliers at once, making Farmageddon the clear route to the slot's biggest hits.

Bonus Buy Options

For players who would rather skip the buildup, four buy options are on hand.

 

Feature:

Description:

Cost:

BonusHunt FeatureSpins

Makes each spin 5x more likely to trigger a bonus

3x the bet per spin

X-Farm Files FeatureSpins

Guarantees at least three Alien symbols per spin

60x the bet per spins

Beam Me Up

Buys the entry-level bonus round

100x the bet

Farmageddon

Buys the higher-tier bonus round

200x the bet

Design and Theme

Aliens Among Us leans hard into its B-movie sci-fi charm, setting the action against a sweeping, twilight-drenched rural backdrop dripping with countryside paranoia. The face-off between the deadpan G-Man and the panicked, tinfoil-hatted farmer sells the humour before a single reel turns.

The visuals shift dramatically in the bonus rounds, with the sky morphing into an eerie neon-green invasion fog before erupting into a fiery orange backdrop crowned by a crash-landed UFO. Symbols stay crisp and characterful, from the spacey grey royals to the ray guns, badges, and magnets.

Animations are lively and the whole presentation drips with playful atmosphere. Since the mechanics were borrowed wholesale, the studio clearly poured its energy into making this world look genuinely fun.

Wrap Up

Aliens Among Us suits players who want the engine similar to Circle of Death without its heavy existential mood, served instead with a side of laughs. Purists chasing fresh mechanics, however, will quickly spot this for the reskin it is.

Its standout strength is those four Expanding Alien Reels, a simple but punchy system that hits hardest when multiple chunky multipliers combine on the right side of the grid. Since the entire framework is lifted directly from an earlier release, it is not the most original game in the provider’s arsenal.

Think of it as the same superb ride with a brighter coat of paint and a better sense of humour. Sometimes swapping doom and gloom for little green men is exactly the upgrade you want.

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